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Xbox’s user count is at an all-time high, Phil Spencer says

Most recent statistics put Xbox at a staggering 120 million users count.

3 min. read

Published onJune 10, 2024

published onJune 10, 2024

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In a time when people are frequently amazed by new technology trends and gaming achievements, it is encouraging to know that Xbox, an early leader in the gaming field, has reached a record console user count. Phil Spencer, the CEO of Microsoft Gaming, recentlyshared this positive news.

He credited Xbox’s success to strategic choices made through cloud services, Game Pass, and innovative console moves. Even though Xbox had to deal with doubt and talk about its future in the console hardware business, it has shown strength by staying dedicated to making gaming easy for all players.

Spencer’s saying, “When everyone plays, we all win,” highlights a belief that goes beyond selling consoles and emphasizes the happiness and social bond gaming creates.

Xbox user numbers have risen and flourished, and sales of games on Xbox consoles have increased consistently each year for five years. This accomplishment shows how well Xbox can change and create new things, ensuring people can play their preferred games in many ways.

What I can say sitting here today, from our decisions on cloud, on Game Pass, on console, right now we have more Xbox console users than we’ve ever had in the history of Xbox. We’re up double digits, every year over the last five years, on game sales on Xbox consoles.

The fact that they made DOOM: The Dark Ages available on other platforms, like PlayStation 5, shows how Xbox is inclusive in its gaming approach.

The Xbox Games Showcase, which happened this past weekend, showed the lively environment of Xbox with a lineup that included Activision and Blizzard as well as Bethesda and Xbox Game Studios. This event underlined the wide-ranging world of Xbox gaming, assuring that there would be more journeys and experiences for players all over the planet, including apotential Xbox handheld console, as also teased by Spencer.

But how will this affect gaming in the future? Could subscription services, cloud gaming, and releases across platforms be factors making the gamer community more extensive?

Feedback from reviewers and supporters has been mixed, with some appreciating Xbox’s tactic of widening its market scope and others questioning the impact on console selling. Xbox’s emphasis on availability and player satisfaction remains significant to gamers worldwide.

Therefore, when considering the changing face of gaming, we are left with one question: What’s coming up for Xbox and the gaming community? Are digital and cloud-based services going to reshape our gaming patterns even more?

Only time can reveal this. Yet, Xbox’s maximum user count currently stands as a significant achievement; it signifies both innovation and inclusivity in this realm of entertainment.

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Flavius Floare

Tech Journalist

Flavius is a writer and a media content producer with a particular interest in technology, gaming, media, film and storytelling.

He’s always curious and ready to take on everything new in the tech world, covering Microsoft’s products on a daily basis. The passion for gaming and hardware feeds his journalistic approach, making him a great researcher and news writer that’s always ready to bring you the bleeding edge!

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Flavius Floare

Tech Journalist

Flavius is a writer and a media content producer with a particular interest in technology, gaming, media, film and storytelling.