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Here are the System Requirements for God of War Ragnarök

Hint: They’re friendly.

2 min. read

Published onAugust 9, 2024

published onAugust 9, 2024

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As you might already know, God of War Ragnarök is finally coming to PC, and Sony has released the official system requirements. A first hint? They’re quite friendly.

Even a simple combination like GTX 1060 and AMD Ryzen 3 1200 allows you to play this game at 1080p and 30FPS on low settings. If you want a gentle experience at 1080p and 60FPS on medium settings, you require something similar to an NVIDIA RTX 2060 Super or AMD RX 5700.

However, it is even more fascinating that the game isn’t only focused on power. It’s looking toward the future, supporting Nvidia DLSS 3.7, AMD FSR 3.1, Intel XeSS 1.3 technologies, and hardware-agnostic frame generation. This means improved framerates and greater resolutions in a broader range of hardware. And for those who enjoy using a mouse and keyboard, you have something exciting coming with complete backing up.

Below, you have the completesystem requirements for God of War Ragnarök:

Remember the date, September 19. But, there is one thing you need –a PlayStation Network account to get started. If you buy early, there are particular things for you: Kratos Risen Snow Armor and Atreus Risen Snow Tunic from the beginning.

Now, it is time for you to venture back into the Nine Realms. Ready with these system requirements? Make sure your PC is prepared for a memorable adventure.

More about the topics:gaming,PC

Milan Stanojevic

Windows Toubleshooting Expert

Milan has been enthusiastic about technology ever since his childhood days, and this led him to take interest in all PC-related technologies. He’s a PC enthusiast and he spends most of his time learning about computers and technology.

Before joining WindowsReport, he worked as a front-end web developer. Now, he’s one of the Troubleshooting experts in our worldwide team, specializing in Windows errors & software issues.

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Milan Stanojevic

Windows Toubleshooting Expert

Before joining WindowsReport, he worked as a front-end web developer. Now, he’s specialized in Windows errors & software issues.